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  • 152: Print Publishing Possibilities with Chris Fraser of Moveable Inc.

    Welcome back to the fourth episode in this magazine series. Here you’ll meet Chris Fraser, Chief Finder - Business Development for Toronto-based Printing Company, Moveable Inc. In this episode you’ll hear actionable takeaways for printing magazines, including how to get started. Chris shares his ‘bankable’ insights including specifics info about magazine size, paper choices, the importance of proofing, delivery, alterations and scheduling, all starting with the end in mind. Chris details why and how Print on Demand (POD) magazines may or may not be a feasible solution for the future of magazine production, as well as ideas for funding your magazine with so many incredible examples along the way. You’ll get the most out of listening to this episode if you have some knowledge of the printing industry and its terminology. If you’re fairly new to the industry, I recommend first listening to episodes 097, 098 and 099 (The 3-part ABC’s of GCM series) to be introduced to some of the important terminology Chris uses in this episode. Check out https://www.moveable.com/ to explore what Moveable has to offer to magazine publishers. This episode is part of a guest lecture series in GCM 720 Magazine Production & Publishing in The Creative School at TMU. Let’s listen in… About Our Guest: For 150 years, Chris Fraser, and four previous generations of Frasers, have been involved in the forest, pulp, paper, and printing industries in North America. Starting at Lunenburg County Print in the 1980's in sales, proceeding to Arthurs-Jones Lithographing in sales and marketing, and now with almost a quarter-century of service to the industry as a partner at www.Moveable.com in Liberty Village, Chris has a strong belief that printing is what clients need to succeed in markets, fundraise for causes, and promote learning by producing education and communication projects of all types. Knowing that the medium of print is constantly evolving, Chris's primary focus is to bring a "more than printer" approach to guarantee success in every print project produced, mailed, or coupled with a digital app. Music: Where the Sun Set by Ketsa Licensed by Independent Music Licensing Collective (IMLC). Talk Paper Scissors Theme Music: Retro Quirky Upbeat Funk by Lewis Sound Production via Audio Jungle Episode Artwork: Canva Boat Origami Photo: Boat Origami Photo by Alex on Unsplash

  • 151: Digital Publishing Possibilities with Audrey Vandenbroeck of Issuu

    Welcome back to the third episode in this magazine series. Here you’ll meet Audrey Vandenbroeck, Vice President of Customer Success at Issuu. If you’ve ever wondered why and how to publish using Issuu’s platform, this episode is for you. Audrey shares the ways in which Issuu can help students (in their presentations, portfolios and student work), as well as students who are transitioning into professional spaces. She describes the variety of ways to share and circulate publications uploaded to Issuu, as well as statistics features to help drive a digital strategy. Finally, you’ll hear how to connect InDesign and Issuu to integrate into your current production workflow. Check out Issuu.com to explore a number of the publications that Audrey mentions throughout the episode. This episode is part of a guest lecture series in GCM 720 Magazine Production & Publishing in The Creative School at TMU Let’s listen in… Link to slides Link to student produced magazine - Cornell Link to catalog with embed videos Link to student-produced magazine - Pymble College Architecture Portfolio student example Usecase from a smb travel magazine: https://issuu.com/blog/customer-story-the-antiguan About Our Guest: Audrey Vandenbroeck is the VP of Customer Success at Issuu. She brings over 15 years of account management and customer success management experience across a breadth of industries, all adding to the diverse skill set to her role at Issuu. She thrives on each customer’s success and actively uses each engagement to improve and engineer the customer experience. Prior to Issuu, Audrey built and scaled Customer Success teams for SaaS start-ups such Redbooth and ReadyPulse (acquired by Experticity). Moreover, she is passionate about coaching her children's sports teams, art and donating her time to philanthropic organizations, especially the Epilepsy Foundation. Music: Where the Sun Set by Ketsa Licensed by Independent Music Licensing Collective (IMLC). Talk Paper Scissors Theme Music: Retro Quirky Upbeat Funk by Lewis Sound Production via Audio Jungle Episode Artwork: Canva Boat Origami Photo: Boat Origami Photo by Alex on Unsplash

  • 202: Ungrade Upgrade with Ryan Kough

    Experimenting with different types of grading structures has been a hugely important part of my teaching for the last six years. Since 2018 I’ve been reading and learning and testing and tweaking to better understand how to better grade (or not grade) students. I spoke with today’s guest earlier this year about her gallery show and community printmaking adventures. But she’s also is an avid ungrader, so I absolutely looked forward to the conversation you’re about to hear where we dive into this topic deep. Today’s guest is Ryan Kough, a neurodivergent artist and design educator who focuses on participatory community-driven design initiatives. As an experimental printmaker, Ryan facilitates public spaces where participants can play through artistic experimentation and meditative processes with intentional compassion and empathy toward positive creative outlets for those participating. As a community revitalization advocate, she believes in design as a creative tool for social activism. As a first generation college student with undiagnosed ADHD, Ryan found the college classroom to be a challenging place to engage, participate, or even learn. Two decades later, Ryan now works to empower students to find their passion and put their unique skills and talents to use. As an educator, she works to create spaces for students and community partners to share authentic conversations while collaborating in a team environment. She sees the classroom as an open space for sharing, making, and agreeing to disagree where all types of learners can join forces to work with the communities we live and work in. For the last 10 years Ryan has developed, designed, and redesigned the Integrated Media Arts Program at Juniata College. There she runs the IMA Studio, an interdisciplinary studio focused on community engaged learning. Students in the program design real-world solutions that meet the needs of local community partners. With the hope to make a positive contribution to future designers, Ryan has strived to educate the next generation of designers in the most meaningful way, teaching each student ways to use their imagination to make a difference in the world in addition to their local communities. Just before we get into the episode, I’d like to read a quick children’s book. As many of you know I feel that books speak to me at opportune moments and just after Ryan and I recorded our conversation I scooted over to help out with my kids school book fair. It was there that I found this little gem called This is a School (with words by John Schu and illustrations by Veronica Miller Jamison) and it embodies so much of what my conversation with Ryan was all about. In the conversation you’re about to hear, Ryan zooms out to discuss the WHY of ungrading and then zooms in to discuss the HOW of ungrading. You’ll hear why Ryan began ungrading, as well as how she defines ungrading. We talk about the magic of student agency, true experiential learning and facilitating opportunities that shape the students and the educators who participate. You’ll hear ways in which community-engaged learning and ungrading can be interwoven. You’ll hear how Ryan establishes a final grade and how she handles fair work share amongst a group, sharing the practical application of shifting the classroom away from control and breaking down hierarchical structures and ensuring all voices know they have equal merit. One final note is that I want to preface the episode by saying that this is just one way of many in which evaluation in a classroom can happen. I’m not placing judgement on those who grade using more traditional frameworks; in fact, I have used three different categories of grading structures in my courses this year alone (traditional grading, specifications grading, and a fully self graded course). You’ll hear Ryan and I share our experiences and reasons why we believe ungrading is an amazing framework, but that’s not to say that the opposite is ‘wrong’. There’s room for multiple perspectives and my hope is that this way of understanding what a ungraded classroom can look like provides a different perspective to what many of us are accustomed to. My hope is that you can listen to this episode with curiosity, an open heart and an open mind. Let’s listen in… --- Ryan’s Ungrading Resources: https://ryankough.com/ungrading-rubrics/ --- About Our Guest: Ryan Kough is a neurodivergent artist and design educator who focuses on participatory community-driven design initiatives. As an experimental printmaker, Ryan facilitates public spaces where participants can play through artistic experimentation and meditative processes with intentional compassion and empathy toward positive creative outlets for those participating. As a community revitalization advocate, she believes in design as a creative tool for social activism. As a first generation college student with undiagnosed ADHD, Ryan found the college classroom to be a challenging place to engage, participate, or even learn. Two decades later, Ryan now works to empower students to find their passion and put their unique skills and talents to use. As an educator, she works to create spaces for students and community partners to share authentic conversations while collaborating in a team environment. She sees the classroom as an open space for sharing, making, and agreeing to disagree where all types of learners can join forces to work with the communities we live and work in. RESEARCH Her recent research has been driven by her personal experiences as a student turned academic. As an educator and academic scholar Ryan has presented and published on topics ranging from alternative assessment, the importance of slow creative practices, ending grind culture, co-mentoring writing and design students, civically driven design curriculum, and sustainable community partnerships among other topics. Recent contributions to international publications include Collective Dialogues on Motherhood for Feminist Futures by the Design Research Society, in Bilboa, Spain and Ungrading in Dialogue by the AMPS (Architecture Media Politics Society) a Focus on Pedagogy Journal. Finding slow creative practices to engage in through experimental printmaking practices, Ryan has taken her process into communities through public workshops encouraging participants to find joy through play. Under Pressure, a solo exhibition is on display at the Penn State Woskob Family Gallery through August 2024. This work was created as part of her slow creative practice research and focuses on mental health. She asks the viewer to consider how we show up as our authentic selves, imperfections and reality all without the fear of rejection. Community Engagement Driven by the power of personal conversation and interaction, Ryan imagines every association within a community as part of the community design ecosystem. A system where all stakeholders have an equal say in every conversation and work collaboratively to connect the disconnected. Rethinking design as a problem-solving model, Ryan’s passion lies in creating situations for community members and designers to become involved on a personal level to create sustainable, long-term design solutions. Her commitment to design and her passion for the community collided when she founded a local nonprofit focused on community revitalization. ReInvision Huntingdon, a Pennsylvania based 501c3 was started in 2015 with the goal of creating space for all members to share and implement ideas regardless of funding to make those ideas happen. While attending the Savannah College of Art and Design, Ryan began her career as an Art Director publishing the Purdue Alumnus magazine while supporting graphic needs of the alumni association and their international alumni clubs. She later completed a Master of Fine Art in Visual Communications Design at Purdue University while simultaneously instructing Art & Design courses in the Visual and Performing Arts Program. For the last 10 years Ryan has developed, designed, and redesigned the Integrated Media Arts Program at Juniata College. There she runs the IMA Studio, an interdisciplinary studio focused on community engaged learning. Students in the program design real-world solutions that meet the needs of local community partners. With the hope to make a positive contribution to future designers, Ryan has strived to educate the next generation of designers in the most meaningful way, teaching each student ways to use their imagination to make a difference in the world in addition to their local communities. Her future sabbatical research focuses on designing a sense of community among neurodiverse and neurotypical students in academia. --- Music: Safe House - John Bartmann licensed under a CC0 1.0 Universal License It Was Another Time - John Bartmann licensed under a CC0 1.0 Universal License Talk Paper Scissors Theme Music: Retro Quirky Upbeat Funk by Lewis Sound Production via Audio Jungle Boat Origami Photo: Boat Origami Photo by Alex on Unsplash

  • 201: PopUp Workshop!

    Here we are at episode 201! Thank you for sticking around this long and it’s been a true joy and labour of love to produce the first 200 episode of this podcast. I always find it insightful and humbling to revisit my very first episode ever, recorded and released on November 24, 2019. [Audio from Episode 001] Thank you for wanting to want to listen. :) I’m still so inspired by those I meet and I’m excited about the possibilities of what we can co-create in the space. It still feels energizing, even in the nitty gritty slog of precise, old-school audio editing. And today I’m sharing with you an exciting new initiative that I’m adding to the Talk Paper Scissors space. Introducing PopUp Workshop: Where creative work meets play! ✨ Running creative workshops is my favourite thing. (Heck, I see each course I teach has just a really long workshop split up in three hour chunks over 12 weeks.) There is nothing I love more than getting into a room full of new friends and facilitating serious play! I’ve had the wonderful privilege of working with a great range of creative folks, both big and little; professionals and curious human kiddos. So I thought it was about time to create some formal identity around the creative workshops that I facilitate, both locally and globally. I’m starting by introducing four workshops and dropping new ones once or twice a year. Here they are… Workshop: PLAYFUL PRINTING What do you get when you cross an iconic kids toy with a 500 year-old communication technology? Playful printing! In this workshop, you’ll experience printing infused with play; conceptualizing, assembling and printing your very own letterpress art. 🎈For teams of creative professionals who (reluctantly) work on screens all day 🎈For groups who want to tap into their inner child and leave with art for their fridge 🎈For K-12 students and teachers looking to infuse play and printmaking into a STEAM curriculum Time: 1-3 hours Participants: 5-50 Workshop: IMPROV FOR INNOVATORS Rooted in vulnerability and trust, this workshop uses frameworks from the world of improvisational theatre to improve communication, foster empathy and strengthen teams. Interactive games help break down walls and build bridges to connect people and ideas in novel ways. All skill and confidence levels are welcomed and encouraged. 😂For creative teams who want to forge stronger bonds through a laugh-out-loud process 😂For groups who believe that an injection of fun is exactly what the doctor ordered 😂For K-12 students and teachers who want to help students practice communication skills and boost confidence in a low- stakes, joyful and supportive environment Time: 1-2 hours Participants: 10-40 Workshop: FRIENDS WITH FAILURE Through experiential learning and interactive exercises, this workshop explores our complicated relationships with failure and challenges participants to practice co-creating with failure as a pathway to growth. ❌For groups who want to embrace curiosity and explore their relationships with Failure ❌For groups who believe that in order to experience growth, we must be nudged outside of our comfort zones ❌For K-12 students and teachers who want to encourage vulnerability and creative risk taking in a playful way, cultivating a growth mindset Time: 1-2 hours Participants: 5-50 Workshop: CUSTOM SPEAKING + WORKSHOPS Let’s work together to create something authentic and impactful, customized to your group. Experiences can be in-person or virtual. Workshop and speaking topics include: Boosting creative confidence Improving communication skills Understanding your audience Team building Creative ideation frameworks Typographic foundations and trends Design & printing Education & pedagogy 📦For creative teams who want to embark on a creative retreat (no matter how big or small) 📦For groups who meet around a specific mission and want to explore it experientially 📦For K-12 students and educators who want to provide students with the opportunity to learn from a female educator in STEAM Time: 1-8 hours Participants: 5-100 If any of these sound like something that you or a group of friends or in your workplace or at your school, might like to do drop me a line at talkpaperscissors.info/popupworkshop. I’m now booking Fall 2024 and Winter 2025. I can’t wait to collaborate with you! Here’s to the next 200 episodes and in-person play! --- Music: Happy Whistle Beatbox Rhythms - John Bartmann licensed under a CC0 1.0 Universal License Let's Skate The Prom - John Bartmann licensed under a CC0 1.0 Universal License Talk Paper Scissors Theme Music: Retro Quirky Upbeat Funk by Lewis Sound Production via Audio Jungle Boat Origami Photo: Boat Origami Photo by Alex on Unsplash

  • 200: The End II

    Here we are, dear listeners, at episode 200, entitled ’The End II’. I felt it really important to extend past episode 199 in this series (entitled ‘The End’), taking some time to reflect on the 63 pieces of audio, representing 7 questions answered by 9 creatives. This episode is the final product of this marination of ideas to connect the disconnected. My preferred method of thinking is through movement; walking while thinking over several weeks’ time that three emergent narratives revealed themselves to me: 3 themes with 3 creatives tied to each one. Now I’d like to be clear that these are not the only or definitive themes present; rather these are the themes that jumped out at me at this specific time and place in my life, and others could have very well identify three different themes based on their specific time and place (also, this dovetails beautifully into theme two, but we’ll get there in a few minutes). I’d like to extend a HUGE THANK YOU to Nansy, Guy Anabella, Dusty, Carla, Barbra, Brit, Christian, Bonny and Ariel. I truly enjoyed the process of sitting down with each of you to learn a little bit more about your crafts, about your approaches to storytelling and about you as human beings. Let’s do this… --- Theme One: Stories Build Bridges of Connection and Belonging Stories have the incredible power of connecting folks to one another, to themselves, to places and spaces, and have done so for a long, long time. I feel that my conversations with Nancy Khanano, Barbra Lica and Bonny Spence Dieterich most exemplify this first theme. I really appreciated the way that Nansy spoke about using her educational background in art history, combined with her incredible artistic talent, her technological prowess and her curiosity about her cultural heritage to build worlds that others can explore through game environment design. She talked about the little details, such as thinking about how lived-in an environment might be, to ensure that even the smallest hints of authenticity are reflected in an environment, like handprints on a heavily used door frame. It’s in the small details that many players won’t even consciously recognize that they’re being transported into a world other than their own. It’s through the small details that Nancy is able to connect players within an immersive game experience, suspending disbelief and providing a sense of belonging in the game space. I am so grateful to Nansy for sharing stories through her craft. Barbra described the way that she enjoys the process of songwriting and collaborating with others, often simply starting a session with a question about what’s going on in each other’s lives. She described the ways in which this simple spark of connection has been the impetus for her songwriting, one of which featured in the series called ‘The Ghost of Me’. We learned the ways in which Barbra’s songwriting is also a way to process things going on in her life, connecting her to herself. After a song is written and worked through with her band, the performance is a whole new type of connection between her and an audience. She explains the ways that her songs are often about her experiences of moving through the world awkwardly and she hopes that her stories resonate with others and foster a sense of belonging in a world that celebrates perfection. I am so grateful to Barbra for sharing stories through her craft. Bonny shared a number of stories about the ways in which her work centres around equity and inclusion, particularly focussed on disability awareness and kindness. She uses her work in the classroom, in consultation with educators and with a global community through her children’s book, Recess Magic to help her achieve this. In our conversation, she described how she found her voice after publishing her story, allowing her to advocate for herself in ways that weren’t possible prior. Bonny’s work helps connect folks with new ideas and ways of seeing the world through a different lens, with the hope that positive actions on a small scale and policy change on a large scale might be possible when we understand that it’s a human right to belong. I am so grateful to Bonny for sharing stories through her craft. --- Theme Two: Stories Provide the Conditions for Complexity and Multiplicity Stories have the incredible ability to act as a container that can hold important information, non-linear narratives and layered meaning that helps us to understand something with greater breadth and depth than a non-emotive medium. They help us push past our human desire to oversimplify. They help us push past the short-hands, stereotypes and categorizations that our human brains rely on to make sense of our experiences in the world. They help us push past the need for one singular truth to exist. I feel that my conversations with Guy Anabella, Brit Chida and Ariel Benavidez most exemplify this second theme. Guy Anabella described her desire to break down the binary with her drag and through her teaching. She explained the etymology of her name; the fusing of both masculine (Guy) and feminine (Anabella) rooted in her cultural heritage (Guyanese), plus a sprinkling of Sean Paul for good measure. Bella described the intentional acts of both masculine and feminine energy in her outward appearance; her beautiful make up and nails with hyper-feminine outfits, alongside exposed body hair and a muscular, masculine physique. She explained that it didn’t feel safe to act feminine growing up and the ways in which she is reclaiming that femininity through her experience as Bella. She also shared how she’s helping to propel the next generation of creatives forward through empowering them to find their own gendered or non-gendered narratives and expressing them loudly for all to hear. I am so grateful to Bella for sharing stories through her craft. Brit talked a lot about their art centred around trauma and healing. We spoke about their belief that all feelings are welcomed, but that doesn’t necessarily have to become the whole story. Brit described their piece ‘Joy, Still’ that depicts golden lines radiating from a centre point. In the key, these gold lines are labeled ‘everything is bad’. Interspersed between the gold lines are purple lines also radiating from the central point. In the key, these purple lines are labelled ‘joy, still’. There can be two or more existing realities within a single lived reality and Brit’s work reminds us of this. I am so grateful to Brit for sharing stories through their craft. Ariel spoke at length about the notion of paradox that has presented itself over and over again in recent years. For any truth that he believes, he’s also able to understand that the equal and opposite is true in a different context. Ariel‘s thinking has shifted from “I know my reality and this is my definite way of thinking” to “I have some ideas and if you want to explore these ideas together, let’s sit down and have a chat”. Ariel’s worldview has expanded from a singular way of being and understanding oneself, to that multiple realities being able to exist simultaneously. It’s being open to something larger than and outside himself — and simultaneously within himself — where he has seen growth in his own narrative. I am so grateful to Ariel for sharing stories through his craft. --- Theme Three: Stories On a Small Scale Enable Action on a Large Scale Like a Rube Goldberg machine (where each small, non-linear action in a chain of events results in a much larger, purpose-driven action), sharing personal narratives through writing, art and oral traditions on a small scale helps move a much larger narrative — and actions along with it — forward in the process. The world is changed with story and through story and these stories often start in small, deeply personal places. I feel that my conversations with Dusty Folwarczny, Carla Palette and Christian Danielson most exemplify this third and final theme. Dusty described the ways that her visual notetaking helps to create clarity within communities. I appreciate the way she spoke about sitting around a campfire and how traditional storytelling enables mutual, shared understanding through visuals in the audience members’ minds. Her work often starts from a central idea or theme and she and her team create visuals to support the communication of that concept. ‘A picture is worth 1000 words’ and that’s exactly what Dusty‘s work is all about. When we all can be on the same page of understanding, great things are possible as we all stand on a solid shared understanding of a topic. I am so grateful to Dusty for sharing stories through her craft. Carla spoke about using her voice as a brand identity designer to say what others might be afraid to say, moving the narrative forward through bold copy, text and visuals. Carla spoke about how her early corporate design jobs shaped her distinctive voice in the world of brand identity design, that now lives far outside of corporate. She’s okay that she and her messaging are not for everyone… and that’s kind of the point. In order to cut through the noise, Carla isn’t afraid to be different in her building of brand identity that changes the world one visual at a time to a global audience. I am so grateful to Carla for sharing stories through her craft. Christian described the way he’s practiced the art of Asian-style tattooing, learning the mythology and practices of this ancient art. Stories are encapsulated in the symbols of the stories. Applying these motifs to human skin adds a uniquely personal element to the stories, embedded in the layers of human skin that can then be carried anywhere and everywhere; stories carried anywhere and everywhere. I am so grateful to Christian for sharing stories through his craft. --- In wrapping up this very long story, I’ll share this final story about stories to conclude this series on storytelling. I recently caught up with a friend who is a change-maker in our education system. She was telling me about her evolution as a presenter, sharing that a huge shift in her style is from the presentation of fact-based, empirical data, transitioning her approach to one centered around telling stories. I asked her the biggest lesson she’s learned about professional storytelling and she poignantly shared this: “I’ve learned to ensure that every story has a point and that every point has a story.” So my final point, dear listeners, is this: Tell your stories unabashedly in any medium you choose because your stories are necessary and vital to the collective human experience, no matter if you’re reaching global audiences or reaching yourself. An interweaving of multiple shared realities helps us connect and find belonging. It’s through micro acts of reverence, often shared through story, that we may experience macro growth in our communities and our world at-large. The End. --- Meet the 9 Creatives Featured in This Series --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 199: The End

    In their incredible book, Life Lessons: Two Experts on Death and Dying Teach Us About the Mysteries of Life and Living, authors Elisabeth Kübler-Ross & David Kessler share their revelations in working with people nearing the end of their lives. The book is such a work of art and there are so many lessons and universal truths about the human experience expressed in the final days of  life and captured here. I read the book several years ago and I recently revisited the highlighted ideas that I found most impactful. Here are 6 sentiments that continue to resonate deeply, weaving a small and important story about a big and all-important topic. “In facing loss, the people we have worked with realized that love is all that matters.” - p.4 “Life hands us lessons, universal truths teaching us the basics about love, fear, time, power, loss, happiness, relationships, and authenticity. We are not unhappy today because of the complexities of life. We are unhappy because we miss its underlying simplicities.” - p.4 “Love, that thing we have great difficulty even describing, is the only truly real and lasting experience of life. It is the opposite of fear, the essence of relationships, the core of creativity, the grace of power, an intricate part of who we are. It is the source of happiness, the energy that connects us and that lives within us.” - p.19 “The lesson is that we don’t always recognize love because we categorize it, declaring romantic love to be the only “real” kind. So many relationships, so much love all around us.” - p.41 “This is one of the purposes loss serves in our lives. It unifies us. It helps deepen our understanding of each other. It connects us to one another in a way that no other lesson of life can.” - p.63 “To live in the present, then, is to live in love, not fear.” p.119 As it relates to impactful storytelling, there is a very important truth that authors’ Kübler-Ross and Kessler share in the book: “We think sometimes we’re only drawn to the good, but we’re actually drawn to the authentic.” I hope you enjoy hearing the different answers that bring authenticity to this final question in this series: At the end of your life, what story do you hope others tell about you? In the next and final episode in this series, I reflect on 3 themes that emerged through the 63 individual pieces of audio captured in conversation with the nine creatives. To be continued… --- Meet the 9 Creatives Featured in This Series --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 198: Defining Creative Success

    Success is an interesting concept. I’ve found that so much of what we think of as success relates to easy-to-identify, external quantitative metrics that allow us to compare ourselves to an expected standard of existing in the world. We can put a lot of pressure on ourselves to achieve this or achieve that by a certain age, including certain salary expectations, job title, followers, etc. for a variety of reasons. What if, instead, we chose to acknowledge that success is a more difficult to identify, internal qualitative measure that should be customized to each and every individual? I am just beginning to unlearn the ‘fake rules’ I’ve been conditioned to believe to be true, including the idea of what constitutes ‘success’. I’ve done a lot of self-reflection to reevaluate and recalibrate the metrics by which I measure my own success, understanding that if I don’t take matters into my own hands, I will get swept up in and defined by how the world judges my success. I am just starting to learn and live the realization that… My Productivity ≠ My Worth My Creativity ≠ My Worth My To Do Lists ≠ My Worth The Success of My Last Project ≠ My Worth My Job Title ≠ My Worth My Salary ≠ My Worth What Others Say About Me ≠ My Worth My Gold Stars ≠ My Worth So if – all things being equal – we are worthy and worth it and wonderful no matter our creative outputs and no matter whether someone has told us ‘we belong here’, wouldn’t that change everything?! I’ve spoken about it a lot before, but I think it’s worth repeating in this context. I use a tool I call “Creative Cousins” to look outside of myself for creative mentors (that I may or may not know personally) to discover themes that reflect why I look up to their work. I can then integrate these themes into redefining my own measures of creative success. This is my tried and true process that I engage in when I’m feeling a little lost and without direction. It only takes a couple of minutes and brings so much clarity, peace and encouragement. For example, my Creative Cousins tend to be experimental, generous, curious and expressive. These are the themes that arise again and again in the work that they put into the world. Knowing this, I can make the choice to realign my expectations of what success looks like for myself using similar measures. Therefore, if I’m engaging in projects that are experimental, generous, with curiosity and expressiveness, I sleep soundly at night knowing I’m successful on my terms. It’s the realignment of expectations that’s a wonderfully freeing and creative act. I’m excited for you to hear from our nine creatives, in response to the question: How do you measure the success of a narrative-driven project, and how has your definition of success evolved over the course of your career? In the next episode, I pose the question: At the end of your life, what story do you hope others tell about you? To be continued… --- Meet the 9 Creatives Featured in This Series --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 197: Experiences = Life = Stories

    On May 17, 2020, in a post to his Humans of New York Instagram community, founder, Brandon Stanton had this to share about storytelling in the age of remote connection: “...Thanks to everyone who’s submitted. We are reading them all. But it can sometimes be a puzzle to distill such rich narratives into short form. I do want to provide some guidance on what’s been working so far. Many of the strongest submissions have involved relationships. I think our voices tend to be most compelling when talking about other people. And not just ‘why this person is great.’ But ‘what this person did, and how it impacted me.’ Bonus points for the crazy coincidence. The unexplainable event. The hilarious accident. The outsized personality. Several of the most recent submissions have featured these. But a story can be strong without a twist. It cannot be strong without a transformation. So tell me how you were changed. But more importantly, tell me who changed you…” I find myself reading Humans of New York stories and becoming so quickly attached and emotionally connected to their stories of transformation. It’s remarkable. In an interview with Brandon for The Profile, he provides some clues as to how he approaches storytelling that make it so impactful: “We connect much more to each other's pains than we do our successes. You look at social media, and it's a lot of people bragging about what they have. A lot of the underlying energy is, "Look at what I'm achieving. Look at what I have. Look at what I've experienced that you don't have." And that is a separating energy. When someone is saying, "Look what I'm going through," that is a connective energy.” As I learned about each of the nine creatives’ lived experiences and journeys in the context of a few minutes each, I felt this type of connective energy between us. I asked: How has the evolution of your own life experiences impacted the stories you choose to tell through your artistic endeavours? I learned that many desire to tell a more complete story with their art and design, or at least a more specific story that speaks to human complexity. In the next episode, I pose the question: How do you measure the success of a narrative-driven project, and how has your definition of success evolved over the course of your career? To be continued… --- Meet the 9 Creatives Featured in This Series --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 196: Technology & Storytelling

    Artificial Intelligence is a hot topic in so many fields and disciplines, particularly those that involve creative thinking and creative making. How will it change the way we work? How do we keep up with it all to remain relevant? Will AI take our creative jobs? This is a topic big enough for its own series, but I knew I wanted to collaborate with AI to some degree on this series, versus trying to ignore the elephant in the room. So I leaned on it at the beginning of the process when trying to determine what questions to ask the guests in this series. ChatGPT gave me a long list of questions that I narrowed down and placed in a sequence I believed would make sense. While I create questions without the help of AI all the time, I wanted to make sure I wasn’t missing or forgetting anything important about the area of storytelling, as I needed a uniform set of questions that would work from the first guest to the final guest. I’m going to lean on AI again at this point in the process to provide me with a more well-rounded understanding of the intersections of technology and storytelling. So I’m prompting ChatGPT with the following ask (politely, of course, because you never know when the machines are keeping tabs on this sort of thing): Please provide a one paragraph summary about the ways in which technology enables stories to be told better, faster, or in unique ways. Technology has revolutionized storytelling by offering unprecedented avenues for creativity, speed, and engagement. Through digital platforms and tools, stories can now be disseminated instantly to global audiences, transcending geographical boundaries. Enhanced multimedia capabilities, including virtual reality (VR) and augmented reality (AR), provide immersive experiences that blur the line between fiction and reality, deepening audience engagement. Additionally, artificial intelligence (AI) algorithms analyze vast amounts of data to personalize content, ensuring that stories resonate with diverse audiences on a profound level. Furthermore, collaborative storytelling platforms enable collective creativity, empowering individuals to co-create narratives in real-time. In essence, technology has democratized storytelling, offering storytellers unparalleled opportunities to captivate, connect, and inspire audiences worldwide. Ohhhhhh, she’s good. Let’s dive a little deeper, ChatGPT: Please provide a list of five ways that creative storytellers leverage different technologies to help them in their storytelling efforts. Virtual Reality (VR) and Augmented Reality (AR): Creative storytellers utilize VR and AR technologies to immerse audiences in their narratives, allowing them to experience stories in a more interactive and visceral manner. Whether it's exploring fictional worlds in VR games or overlaying digital elements onto the real world through AR apps, these technologies enhance storytelling by providing unique sensory experiences. Social Media and Digital Platforms: Storytellers leverage social media platforms, websites, and digital publishing tools to distribute their content to a global audience instantly. Platforms like Instagram, TikTok, and YouTube offer storytellers the ability to share short-form videos, images, and micro-stories, engaging with audiences in real-time and building communities around their narratives. Data Analytics and Personalization: With advancements in data analytics and AI, storytellers can analyze audience preferences and behaviors to tailor content to individual tastes. By understanding audience demographics, interests, and engagement patterns, creators can craft more relevant and compelling stories that resonate with their target audience on a deeper level, leading to increased viewer retention and loyalty. Interactive Storytelling Platforms: Creative storytellers leverage interactive storytelling platforms and tools to engage audiences in co-creating narratives. Platforms like Twine and Inklewriter enable users to choose their own adventure, allowing them to make decisions that shape the direction of the story. By giving audiences agency in the storytelling process, creators foster deeper immersion and emotional investment in the narrative. Motion Capture and Animation: Motion capture technology and animation software empower storytellers to bring characters and worlds to life in ways that were previously unimaginable. By capturing actors' movements and expressions in real-time and translating them into animated characters, creators can imbue their stories with heightened realism and emotional depth, fostering stronger connections between audiences and the narrative's protagonists. While AI is very good at regurgitating information already available on the web, it can’t create a story with a real human experience behind it, one that is totally nuanced and specific and uniquely human in its existence. Only a human can do that. So now I’m going to ask the nine creative humans a similar question, specific to their creative practice: Can you discuss the intersection of technology and storytelling in your field, and how advancements may influence the way you approach narrative in your projects? Their answers provided me with some wonderful insights I hadn’t thought of, as well as conversations that veered richly into more nuanced topics, often told through story and anchored to personal experiences. In the next episode, I pose the question: How has the evolution of your own life experiences impacted the stories you choose to tell through your artistic endeavours? To be continued… --- Meet the 9 Creatives Featured in This Series --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 195: Themes, Motifs, Narratives

    Invitation by Shel Silverstein If you are a dreamer, come in. If you are a dreamer, a wisher, a liar, A hop-er, a pray-er, a magic bean buyer… If you’re a pretender, come sit by the fire For we have some flax-golden tales to spin. Come in! Come in! Fred Rogers (best known for his long-standing children’s programming, Mister Rogers’ Neighborhood) is said to have carried around in his wallet a piece of paper. It contained a quote from a social worker that helped him remain curious and empathetic to all peoples. The note read: “Frankly, there isn’t anyone you couldn’t learn to love once you’ve heard their story.” As we continue to better understand these nine creative voices, I asked them the following question: Are there specific themes or motifs that consistently appear in your work, and if so, how do they contribute to the overall narrative you're trying to convey? In the next episode, I pose the question: Can you discuss the intersection of technology and storytelling in your field, and how advancements may influence the way you approach narrative in your projects? To be continued… --- Meet the 9 Creatives Featured in This Series --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 193: Meet the Artists & Designers

    What is a story? Who tells stories? Why do we tell stories? When are stories best told? Where are stories told? How are stories told? These are the questions that my guests in this series will help us better understand. There are 1001 different ways that I could assemble the dozens of stories shared over the next eight episodes. (And please believe me when I say I thought about 1000 of them before landing on this format.) I’ve been thinking about creating a series like this for a while now and while the episodes I create are typically centered around a single conversation with one or two individuals, I wanted to push myself creatively and in a more experimental narrative direction for this series by telling a story with story about stories through stories. What this looks like is forming each of the episodes around a central question to which I’ve asked each of the nine creatives collaborating on this project. So I’m entering into it with brave energy, more uncertain and with more trepidation than I normally enter into a project like this and I think it stems from wanting to do the topic justice. Storytelling is a profound and timeless connector of people and of ideas that’s existed long before written communication of any kind. In fact, I think it helps to start by reading you a story, which helps set the stage for the evolution of storytelling. I Am a Story by Dan Yaccarino I am a story. I was told around a campfire, then painted on cave walls. I was carved into clay tablets and told in pictures. I was written on papyrus and printed with ink and woodblocks, then woven into tapestries and copied into big books to illuminate minds. I was printed and bound then acted out on stage. I was read in vast private libraries, then in public libraries open to everyone and in places you’d never imagine. I made people frightened, excited, sad, and happy. I was censored, banned and burned but did not die. I’ve inspired millions and I can go with you everywhere and will live forever. I am a story. What is a story? I believe we all intuitively know what a story is when we see or hear it. (If I asked my 5 year old to tell me a story, I’m confident that she’d know what to do.) But how might the essence of a story be summarized? I logged into my handy Google-machine and began the hunt for the best definition of the word ‘story’ I could find. The winner was found at Vocabulary.com and here’s what surfaced: “A narrative about people and events, usually including an interesting plot, is a story. A story can be fictional or true, and it can be written, read aloud, or made up on the spot. Journalists write stories for newspapers, and gossips spread stories that may or may not be true. A story can be historical; the root of story, the Latin word historia, means both "history" and "story.”” Furthermore, co-creating the definition of a ‘story’ is a collaborative exercise that I engage in with my graduate-level students. We come up with a class definition, starting with students thinking on their own, determining how they believe a story is best defined. They then pair up with another individual to combine, refine and define. This meeting-of-the-minds continues in sequence, as pairs find another pair to join, and then a pair of pairs finds another and so on, until the class is one large group with one complete definition, co-created by all in the room. We then work to discuss and clarify parts of the definition that don’t feel quite right. It’s an arduous process, but also a highly satisfying method of discovery, resulting in a deeper understanding at the end of 45 minutes. Here is the definition from the most recent cohort I worked alongside: “A story is a sequence of events anchored around a conflict, communicated as a narrative (fiction or nonfiction) that connects experiences and ideas between individuals by moving beyond stating facts into bringing a situation to life using emotion to express and engage.” While I’m not sure any succinct definition can be truly all-encompassing, I appreciate that the former definition includes the various mediums, formalities and verifiability that stories can exist within. Further, while history contains an infinite number of stories (if one considers the telling through multiple perspectives, multiple formats and in multiple modalities), it’s neat to think that ‘history’ and ‘story’ come from the same root. I appreciate that the latter definition uses the word connection to describe what stories can do and how this is accomplished through expression of emotion. Both definitions allude to the fact that stories are more than simply a sequence of facts, and in this way stories are intentional in the ways that they are told. Now, where do we start this story intentionally? In her book “The Perfect Story: How to Tell Stories That Inform, Influence, and Inspire”, author Karen Eber explains that “the secret of storytelling is that it doesn’t start with the story; it starts with the audience.” This allows the audience to remain at the centre of the story, the storyteller weaving meaningful details throughout, relevant to the specific audience. Stories that don’t work, fall flat or seem pointless centre the storyteller instead, and neglect to include these meaningful details. Eber shares this helpful comparison: “Just like an image changes when twisting a kaleidoscope, one story could be told in many ways to focus on different perspectives and connections.” So, dear audience, here we are. YOU are the centre of this story and I will do my very best to construct the story in a way that connects and keeps you at the centre. My hope is that connection is precisely what you’ll experience when listening to this series. Although you may practice a creative discipline different than those featured here, I hope that you may find resonance within this audio, having your own story reflected through one or more voices. For this connection to begin, the best place to start is with the humans behind the stories. In this first episode, I’m excited to introduce you to each of the nine creative voices whose stories you’ll hear over the coming series. From a brand designer to performance artists to fine artists, a songwriter and beyond, each individual in this series communicates with the world through their art and their design. To begin, I asked each creative this simple and complex, easy yet difficult question: What is your story? --- First let’s meet Nansy Khanano who is a video game artist, creating stories through the building of authentic worlds. Nansy is a 3D environment artist who crafts immersive digital worlds, drawing inspiration from her background in art history. With notable contributions to projects like Star Trek: Strange New Worlds, the live action series: Avatar the Last Airbender and Apex Legends, Nansy’s career is rich with diverse gaming experiences. Nansy teaches in creative circles, as does our next guest. By day, Guy Anabella is a fierce Creativity Professor in Ontario. She empowers her students to be their true selves and to use creativity to change the world for the better. At night, she transforms into Guy Anabella, a drag artist drawing inspiration from her Guyanese heritage. Her mission in drag is to dismantle traditional gender binaries, celebrate her Caribbean culture, and empower individuals through creativity. Bella began down a business-focused path but creative practice became her career, as did our next guest Dusty Folwarczny. Dusty uses her people skills, big picture mindset and entrepreneurial spirit to connect the dots at Ink Factory, a visual note-taking company. Dusty has an uncanny ability to see a small needle in a large haystack. She’s always generating ideas and loves to foster new partnerships. In her other life, Dusty is a professional sculptor complete with a welding studio. Dusty uses colour and imagery to tell stories, as does our next creative, brand identity designer, Carla Palette. People-pleasing is boring, passive and inauthentic. Carla creates influential and provocative brand experiences by challenging people to make bold and unconventional statements that acknowledge current social tension, cultivating meaningful connections between progressive brands and socially conscious audiences with high expectations. Carla works with fashion, lifestyle and music brands, creating memorable identities. Our next creative, Barbra Lica, is a JUNO-nominated singer-songwriter-producer and a seasoned act on the North American club and festival circuits. She has headlined at festivals around the world and her first-ever self produced album, Imposter Syndrome, garnered her two 2024 Canadian Folk Music Awards nominations in the categories of Single of the Year (In 40 Years) and Solo Artist of the Year. The album single, The Ghost of Me, took home the 2023 Ontario Folk Music Awards CMRRA Song of the Year prize. Barbra dabbled in the world of sciences but ultimately an artistic path became her focus, which is a similar experience to our next creative Brit Chida. Brit is a visual artist and writer whose work explores trauma & healing, queerness, and connection. Brit started their artistic journey ‘late’ by traditional standards, whereas our next guest started professionally from a very young age. Christian Danielson is a tattoo artist who found inspiration and excitement through the design and creation of traditional subjects in a Neo-asian style. He works on large pieces with an emphasis on subjects from myth and flowing backgrounds, created with movement and layers of depth. Christian is the co-owner of Duskwood Ink Tattoos in Markham, Ontario. While Christian admits to not spending a lot of time in the classroom during his school years, our next creative, Bonny, spends lots of time in the classroom. Bonny Spence Dieterich is an educator, consultant, and author whose passion for teaching and learning drives her work. With over 25 years of experience in elementary and special education, Bonny coaches teachers and collaborates with teams to develop solutions for all ranges of learning. As the author of Recess Magic, she relates her own encounters as a person with multiple disabilities to elevate disability awareness in schools and organizations. Bonny took a leap of faith in taking her story out of the trash folder and our next creative, Ariel’s, practice is composed of many continuous leaps of faith. Ariel Benavidez is a certified Breathwork Facilitator and Writer who focuses on helping others navigate their internal space of emotions and thought. His Work is to create experiential opportunities for people to explore their inner reality with the intention of rebuilding and strengthening their relationship with their intuition. --- My purpose in this series is to tell a story about stories; the existence of multiple truths, the magic of making, and how we are not so different from one another in what motivates us to tell stories, our experiences sharing them with others and the ways that we reflect on the entire experience. I aim to showcase the individuals you’ve just met; each with a myriad of lived experiences, ideas and beliefs that weave a rich tapestry and paint a larger picture than any individual narrative ever could. There’s nothing quite like a story to make us feel human and connected to ourselves and to the world around us. In the next episode, I pose the question: How do you integrate storytelling into your creative practice, and what role does it play in shaping your vision? To be continued… --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License. Happy African Village by John Bartmann is licensed under a CC0 1.0 Universal License.

  • 192: Coming Soon: The Art & Design of Storytelling

    Once upon a time there were 9 creatives in 8 episodes answering 7 questions who were spread out over 6 geographic locations resulting in many virtual high 5’s because there were 4 hours of conversations with 3 themes emerging released over 2 weeks as 1 large, interconnected story. This series features 9 incredible creatives: 3D Environment Artist, Nansy Khanano Drag Artist & Professor of Creativity, Guy Anabella Visual Note Taker, Dusty Folwarczny Brand Identity Designer, Carla Palette Singer-Songwriter-Producer, Barbra Lica Visual Artist & Writer, Brit Chida Tattoo Artist, Christian Danielson Author & Teacher, Bonny Spence Dieterich Breathwork Facilitator & Writer, Ariel Benavidez This is the Art and Design of Storytelling. Coming soon on Monday, May 13, 2024. --- Sound & Music Credits Marker by LinaManjarrez -- https://freesound.org/s/560140/ -- License: Creative Commons 0 Mouse click doubleclick by dersuperanton -- https://freesound.org/s/434467/ -- License: Attribution 4.0 tattooMachine.wav by johndevilman -- https://freesound.org/s/221589/ -- License: Creative Commons 0 paint brush.wav by 14FPanskaPavlik_Filip -- https://freesound.org/s/420060/ -- License: Creative Commons 0 Deep Breath by rrehl -- https://freesound.org/s/717167/ -- License: Creative Commons 0 Old Video Game 5 by sonically_sound -- https://freesound.org/s/624882/ -- License: Attribution 4.0 School bell.wav by deleted_user_7020630 -- https://freesound.org/s/378394/ -- License: Creative Commons 0 The Ghost of Me - Barbra Lica (Imposter Syndrome ℗ Barbra Lica Music) is used with permission from Barbra Lica Lofi Jam by John Bartmann is licensed under a CC0 1.0 Universal License.

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